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Revision 140, 1.2 KB
(checked in by follower, 11 months ago)
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Add author, license and copyright details. (Which weren't permitted in competition entry source.)
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| 1 | /* |
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| 2 | |
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| 3 | NetworkConnection |
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| 4 | |
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| 5 | High level socket instance wrapper |
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| 6 | |
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| 7 | Author: |
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| 8 | |
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| 9 | Philip Lindsay <follower@rancidbacon.com> |
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| 10 | |
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| 11 | License: |
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| 12 | |
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| 13 | Copyright 2007-2008 // LGPL |
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| 14 | |
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| 15 | */ |
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| 16 | |
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| 17 | #ifndef _CONNECTION_H_ |
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| 18 | #define _CONNECTION_H_ |
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| 19 | |
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| 20 | // Required for use in Arduino environment |
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| 21 | #include <WConstants.h> |
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| 22 | |
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| 23 | // From original driver |
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| 24 | #include "types.h" |
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| 25 | #include "w5100.h" |
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| 26 | #include "socket.h" |
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| 27 | |
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| 28 | #include <string.h> |
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| 29 | |
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| 30 | // TODO: Make this 'NetworkServerConnection'? Or just 'ServerConnection'? |
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| 31 | // TODO: Pull one-line methods into class definition to allow inlining? |
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| 32 | class NetworkConnection { // Essentially a Socket wrapper |
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| 33 | |
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| 34 | public: |
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| 35 | // TODO: Split into client/server connections? Subclass? |
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| 36 | NetworkConnection(uint16_t port); // TODO: Add UDP, TCP choice? // For servers |
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| 37 | NetworkConnection(); // For clients--is using the default constructor hide misuse? TODO: As above. |
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| 38 | |
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| 39 | int listen(); |
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| 40 | int connect(uint8 * addr, uint16 port); |
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| 41 | int isConnected(); |
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| 42 | int available(); |
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| 43 | int read(); |
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| 44 | void print(uint8_t); |
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| 45 | void print(const char * text); |
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| 46 | void close(); |
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| 47 | |
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| 48 | private: |
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| 49 | SOCKET _socket; |
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| 50 | static const int _MAX_SOCKETS = MAX_SOCK_NUM; // TODO: Use this. |
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| 51 | static int _nextSocket; |
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| 52 | }; |
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| 53 | |
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| 54 | |
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| 55 | #endif |
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